If revolts are enabled, running this command will turn them off. For country tags, see our. Type a command into the text box and hit ENTER to send it. The ID of the province you wish to add devastation to. The amount of diplomatic power you wish to add. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. This command adds a country (specified by a country tag) to your interest. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. The country tag of the country that you wish to change the religious school of. harmony [amount] [country tag] DLC: Mandate of Heaven. If not specified, the admiral will be added to the country you are currently playing as. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. This command resets the personal deity of your current country. remove_trait [ruler trait id] DLC: Rights of Man. The name of the newly created light flagship (i.e. This cheat adds a consort to your current country. This command adds the specified amount of mandate to the country you are currently playing as. A country tag. The tag of the country you wish to toggle the lucky nation status of. This command enables and disables (toggles) the visibility of vertex textures in the game map. add_permanent_claim [province id] [country tag]. Specify a negative number to remove natives (-1 would remove 100 natives). This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. Specify a negative number to subtract. Use clr_flag to remove. The ID of the court member you wish to change the religion of. If they are already disabled, running this command will re-enable them. Optional. Optional. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). The country tag of the country that you wish to change the devotion of. The ID of the province to set the missionary progress for. If a number is provided as an argument, the random count will be set to this. A number. This cheat will annex the country with the specified tag for either your own country or a specified country. The tag of the country you wish to add to your interest. If executed with a command as an argument, help for that command will be printed to console. If executed without a command as an argument, a list of all commands will be printed to the console. add_local_autonomy [province id] [amount]. This command kills a random leader (from any country in the game). This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). If not specified, the country you're playing as will be affected. Thomadz 3 yr. ago Still, I feel it applies in this case. The tag of the country you wish to add or remove administrative power to/from. event [event id] [country tag] [option id]. army_drill [amount] [country tag] DLC: Cradle of Civilization. This command gives your current nation 1000 splendor. The ability ID of an ability you wish to add to the newly created light flagship. This command will start a reformation within the province with the specified province ID. The amount of levels to add in all technology types. See tags at. The amount of spy network points to add. If this is not specified, the country you are currently playing as will be affected. The country tag of the country you wish to start a golden age within. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). If not specified, the effect of this command will be applied to the country you are playing as. Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This command can be used to advance the progress of a missionary within a specified province. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). The tag of the country you wish to add a colonist to. See argument information for religion IDs. This command prints the game's 'random count' and the seed of the map. If mission completion for the specified mission ID is enabled, typing this command will enable it. Optional - the amount of government ability points to add. not your computer/real life date). Optional. The ID of the religious school you wish to set the target country's religious school to. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. This command prints the current backend being used for graphical rendering. If you do not specify a country tag, the country you are playing as will be affected. The ID/type of modifier you wish to view the value of. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! Estate IDs: The amount of loyalty you wish to add to the specified estate. church_power [amount] [country tag] DLC: Common Sense. 1950.02.23 for the 23rd February 1950. Or you could vassalize a nation which has a capital in the . This command prints to console the amount of memory (RAM) the game is currently using. Court member IDs: The ID of the religion you wish to set the court member's to. flagship_light [name] [ability id] [ability id] [ability id]. If specified, government reforms for the country with this tag will be cleared. To start a distaster within another country, switch to it using the tag command. 'combat_dice 3' would mean the combat dice would always land on 3. If not specified, the province will be claimed for your current country. This command will make you play as (switch to) the specified country tag. This is a debug command, it is used to debug canals within the map. imperial_authority [amount] [country tag]. imperial_incident [imperial incident id] DLC: Emperor. The country tag of the country you wish to become a subject. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). Specify a negative number to remove. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. This console command starts the incident with the specified ID for the country with the specified country tag. Optional. The tag of the country you wish to change the Republican Tradition value of. This is a toggle command that turns instant colonization on and off. Optional. Try to prevent the Europeans from colonizing California and Alaska if at all possible. The tag of the country you wish to kill the heir to the throne in. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. Optional. This command toggles (enables and disables) fog of war (FoW). The ID of the province you wish to change the controller of. This console command will change the country with the specified tag to Synthetics. A permanent claim does not expire. The tag of the country you wish to change inflation for. This command kills the consort of the specified country. See our idea group ID list for IDs. Victoria 2 Cheats The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. The ID of the province you wish to start a native uprising within. Specify a negative number to remove money from the Curia Treasury. add_unrest [cid type] [cid index] [amount]. In god mode, you will instantly win all wars you are engaged in or engage with. This command prints information about diplomatic relations to the game console. fervor [amount] [country tag] DLC: Wealth of Nations. Specify a negative number to remove doom. This command will set the warscore of all wars your country is currently engaged in to 100%. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. This command spawns the unit with the specified ID within the province with the specified ID. This console command adds the specified amount of Government reform progress to the country with the specified country tag. The name/ID of the window you wish to open or close. This command makes the specified country the game's 'revolution target'. If not specified, the effects of this command will be applied to the country you are currently playing as. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. The ID of the mission you wish to toggle mission completion for. The ID of the province you wish to make a core. Negative numbers will remove money. The ID of the idea group you wish to add. A number. Press ~ (the key above TAB) to bring up the console. If a country tag is specified as an argument, this command will apply to the country with that tag. change_religion_court [court member id] [religion id]. And to get closer to Africa, conquer some Portuguese islands. This console command creates a center of trade with the specified level (1-3) in the specified province. Optional. The amount of army professionalism to add. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . kill_consort [country tag] DLC: Rights of Man. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. invest [investment id] [province id] DLC: Dharma. A number. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Optional. The tag of the country to add the sailors to. This debug command runs the code test with the specified code test ID. This command is a debug tool - it prints collected data for the 'timer_start' command. This command removes the specified trait from the ruler of the country you are currently playing as. This command adds the specified amount of harmony to the specified Confucian country. Optional. Type the name of a console command into the search box to instantly search 305 EU4 commands. My guess is using that math on all colonial regions will give you a grand total above 100. Instant colonization, as you might've guessed, makes colonization instant. The ID of the province you wish to issue a permanent claim for. The amount of sailors to add to the specified country. This command will make the specified country tag a vassal of the second country tag. This command will make a permanent claim of a province for the specified country. spawnactor [actor / mesh name] [province id] [animation]. If this argument is specified, the idea group will be added to this country. The ID of the trait you wish to remove from your ruler. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . Specify negative numbers to remove piety. Useful for debugging issues related to AI budgets. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). HOI4 Event IDs Victoria 2 Event IDs If revolts are disabled, using this command will turn them back on. This command makes the province with the specified ID a core of the country it belongs to. If not, it will be your country. Optional. The value to set the specified country's leader's legitimacy to. The tag of the country you wish for war to be declared upon (the defender). The country tag of the country you wish to add Revolutionary Zeal to. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. If not specified, the country that you are playing as will be affected. If specified, the country with this tag will have their army reevaluated. 2. Optional.The country tag of the country you wish to add to the innovativeness of. The ID of the province you wish to add local autonomy to. 'echo test 123' would print 'test 123' to the console. This debug command prints the message that follows to the console. 9 yr. ago. The ID of the province you wish to change the prosperity progress of. The ID of the province you wish to view province flags for. The amount of army tradition you wish to add. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). This command enables and disables (toggles) the visibility of debug information. This command prints a specified amount of random RGB (color) values to the game.log file. If specified, the country with the specified tag will have their liberty desire modified. This command causes all spies belonging to the specified country fail. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This command adds the specified amount of humans to your current country. If the province is already a center of trade, its level will be adjusted to the specified level. This is a debug command. If you do not specify a country tag here, your own country will be affected. This command resets the statistics that show in the 'powerspend' command. The country tag of the country you wish to add the casus belli to. This command enables and disables (toggles) a specified country's lucky nation status. If they are different, there is a problem (because two save files made at the same time should be identical). If an amount is not specified, the default (999) will be applied. The amount of piety you wish to add to the specified country. Colonization is easy, and the best way to expand and gain wealth outside of Europe. Note that this command applies to the Shinto religion. Otherwise, this command will apply to the country you are playing as. See our. 1 for level one, 2 for level two, and 3 for level three. This console command adds the reform with the specified ID to the Holy Roman Empire. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The speed you wish to run the game at, a number between 0 and 5. You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. 5 is fastest, 0 is stopped (paused). Idea Group IDs So annoying. All Lucky nations get a 5% bonus chance to settler growth from colonists, which essentially means over 15 more population per year on their colonies. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. The ID of the province you wish to spawn Jan Mayen in. It is used to test touch/collisions. This command kills the heir of the specified country. The country tag of the country the Chinese Emperor you wish to change the meritocracy of belongs to. If a country tag is specified, it will be executed within that country. This command sets the specified flag for the province with the specified ID. In the background, it works by simulating a save twice and checking that the two saves are the same. This command sets your country's sprite level. This command starts a revolt within the province with the specified ID. This command adds an idea group to the country with the specified country tag. insult [country tag] [country tag] [insult id] DLC: Dharma. Powers are administrative, military, diplomatic, etc. The threshold for classification of a country as an island. The ID of the investment you wish to toggle for the province. The leader's Fire rating, a number from 0-6. The tag of the country you wish to make this a core of. The ID of the province you wish to view province modifiers for. This command prints a list of all countries and their general ideas to the game.log file. This console command will pause the game when the specified in-game date is reached (i.e. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. The first country tag is for the country you wish to clear the aggressive expansion towards. This cheat will instantly win the current siege in the specified province. The ID of the province you wish to remove the core status from. This debug command will refresh to performance counter for knowledge. The tag of the country you wish to add or remove fervor from. Optional. The ID of the insult you wish to be sent. The northern coastal provinces of the United States are the first priority. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The leader's Siege rating, a number from 0-6. If not specified, the country you are currently playing as will be affected. Specify negative numbers to remove harmony. The country tag of the country that you wish to send the insult. If you do not specify an amount, the default (500) will be added. If specified, this command will apply to the absolutism of the country with the specified tag. add_to_curia_treasury [amount] DLC: Emperor. cash - Gives you 5K in cash. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. Specify a negative number to subtract. If no country tag is specified, this command will apply to the country that you are playing as. The date you wish to set the game date to. If game controller support is enabled, typing this command will turn it off. This command shows and hides (toggles) the pause banner in the game's GUI. If not specified, this will be the country you are currently playing as. Receiver. This command will print a list of global flags to the console. This command reloads the game's trade winds. This debug command will debug your game's save system. If not specified, the country that you are playing as will be affected. This command changes the date of the game to the date specified. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. The amount of reform desire you wish to add to your country. The amount of base unrest you wish to add. They will extend your range after you finish coring them. The amount you wish to set the specified country's horde unity to. The country tag you wish to add the admiral to. The country tag of the country you wish to add or remove military power to/from. This command adds loyalty to the estate with the specified ID. If not specified, the country you are playing as will become the overlord. If you do not specify a country tag here, the consort within your current country will be killed. The country tag of the country that declared the casus belli (the other country involved in the casus belli). NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. If AI war declarations are turned on, using this command will turn them off (default). Optional. declare_war [country tag] [country tag] [call allies]. Power points are powers like administrative power, military power, diplomatic power, etc for a country. For country tags, see our country tags list. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. If not specified, this will default to the country you are currently playing as. This command will add the specified amount of army professionalism to a specified country tag. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. The ID of the province you wish to change the base production of. The tag of the country you wish to add a heir to. add_liberty_desire [amount] [country tag]. If not specified, this command will affect your current country. Running this command without any arguments adds 999 diplomatic power to your country. Optional. This command enables and disables (toggles) fullscreen mode for the game. This command will set your country's military leader's trait to the trait with the specified trait ID. The tag of the country you wish to make the owner of the specified province. The country tag of the country that has aggressive expansion imposed on that you want to clear. This console command adds the specified amount of reform desire to your current country. A number between 0 and 50 - higher numbers make the combat sound less frequent. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. If not specified, the heir will be added to the country you are currently playing as. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). The number you wish for the combat dice to always land on. Press the up or down arrow keys to traverse through previously executed commands. If you specify a country tag as a second argument, the country with this tag will have their drill affected. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). Optional. This command can be used to add to the reform level of the Holy Roman Empire. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. This command enables infinite combat mode (unknown). This command will make your current country surrender. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This debug command will upload your game's latest crash dump. Specify a negative number to remove progress. Use the command 'combat_dice -1' to restore normal functionality (random). The ID of the province you wish to clear the flag from. Optional. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! This command adds a diplomatic enroute to the country with the specified tag. If no country tag is specified, the nation you are playing as will be affected. The tag of the country you wish to add manpower to. The amount of imperial authority you wish to add to the emperor. We remind you that they are entered using the following code: event [event number]. This command will kill the ruler of the specified country. This is a debug command. If specified, the specified province will be claimed for the country with this tag.
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