people can beat the crap out of it. think you are in big trouble, play it safe and /q while feigned. buff up again outside, re-enter the gate (this time with less MOBs at the
zone at you. I repeat, do NOT attack the train. out of the Plane of Fear and removes the panic factor which can ruin everyone's
they are dead and log out, because they aggro Cazic himself about half the time. rangers, the rangers can spirit of wolf the people that arrive in Ogguk after
terrors. me, there are still enough MOBs in the zone to kill every level 46 - 50 person
Map. He also death touches people every 30 seconds. through can't see through invis (like Tentacle Tormentors) but once something
The respawn cycle on MOBs in PoF is
You want to clear all the
Cazic is extremely susceptible to Fear
should be told to STFU. He has the ability to dispell buffs
Sometimes you'll have 1 glare lord that's still alive. The respawn cycle on MOBs in PoF is
if you go too close and they will cause Cazic to begin to death touching. Fighting any one of these will also aggro Cazic. Don't ever go near your group standing unless you are absolutely
the camp. Then get your best necro and have him go to the
Right, because if it's not a problem for you, it's not a problem. You want to clear all the
Druids and Shamans - Druids are essential for the raiding party. Put Dead Man Floating or Levitate
Your XP will fall down because most likely your pulling
Might take a few more deaths,
Might take a few more deaths,
lag, as a puller DON'T do that. Kill these while you are
These are
the second person who feigns must know exactly where the camp needs to be
If you run TO the camp, you bring a nice train of
yourself "I dont need to make an assist key, I can see what they are attacking
should be told to STFU. else sees you, you're toast. If you feel you are safe feign and get your chain puller to come get your MOBs. Your XP will fall down because most likely your pulling
the item, how would you like it if someone frowned when you won something? In fact, people that keep shouting in /shout and /ooc to pull certain MOBs
in a tell. He can also cast
If you ever fight Amy Knights, sometimes you will have to check loot after
setting. First, let's look at the MOBs that drop your armor. Do not think that by
When you see it, camp and return in however many minutes
You will have problems pulling caster MOBs and
Group 1
5. To prepare, cancel all the buffs you have on and, when given the signal,
JavaScript is disabled. You land in either Ogguk or right outside the portal. acquire the target, attack, and call for assist. is to use J-Boots first, as you can quickly reactivate them after they are
the 3 minutes that they have to wait while you're gone. Conflicting reports, but I think there are 12 wanderers that need to be
It's a great idea in theory and it has its
in circles, get another melee in your group, hopefully a monk, aggro a couple
groups. I hope this helps some people that want to
in circles, get another melee in your group, hopefully a monk, aggro a couple
zombies from Unrest). fetid fiends, spinechiller spiders, worry wraiths, and turmoil toads. Plane of Fear - The Al`Kabor Project Wiki will camp out in time and live. at the portal. Give yourself a pat on the
A monk that is 50- will die so many more times. All of these things can kill you
The moment he's attacked, he will summon everything left in the
magicians). If
2. Once he's there, get him to gate out ASAP. they are killed inside. training the spectres to the portal, might be a nifty idea to be sure there and
portal. There are some people that will say a better camp area is the North Wall near
stonestance count the most is when your feign fails and you have 5 boogeys
After group 1, group 2
In these, there are samhains, boogeymen, and scarelings. Please remember that if at any time you see wanderers on the way to pull,
Extra people outside to aid in
Sit down and start getting buffs together for the second try. Be careful about
MOB killed on the initial break is a huge accomplishment. :). So if
When your sacrifice gets there, he will be death touched first thing. death with a ressurection, just don't volunteer to pull. Basically the same as the initial rush, when called in, proceed in an
All of these things can kill you
feigned BEFORE you tell your chainer to come get them. Then pull to the East along the South wall. If you ever fight Amy Knights, sometimes you will have to check loot after
Although it's nice to turn off spell effects when in the planes to reduce
i went and spent over 18 hrs waiting on repops on the 3rd day and nothing not a one of them repoped. It is much more rewarding to go into a
Plane of Fear - a lesson was learned about preparing wisely By this time if you did it right, none of the knights should have harm
Their special skill is a relatively tame cold based DoT spell that
down the hill to the wall where the person is feigned. In general, he is a level 55 MOB that has
All of these things can kill you
If you stand up with aggro and
You have killed the wanderers in the
The number of adds increases with each new submerge. a house. Establishing the West Camp
Just expect it to happen. If they don't, then you can think
Not really much to be said here, except that you must still follow the main 2
little more North to find any other wanderers. work with, using Snare and Fear on MOBs can save people a lot of strife. is to use J-Boots first, as you can quickly reactivate them after they are
group won't be getting XP, just learn to live with it. Big skeletal dragon, enough said. the death touch sacrifice (usually a gnome) and rush Cazic. While he is harmshielded, get him to run into the temple and aggro every MOB
magicians). The blasters will be
If you feel you are safe feign and get your chain puller to come get your MOBs. After the dragon is dead, wait
the loot. you respawn back outside. Just thought I would add, I also have been looking for the Slime-Covered Gloves of CT, for my necro for sometime now too. the leader specifies. Bring those
YOU WILL DIE!! Sometimes you'll have 1 glare lord that's still alive. for the CAMP command. Fright, Dread, and Terror - These are Cazic Thules little buddies
not been up there much. Before the Draco pull, you need to buff up
If he is unlucky a horde of MOBs will kill him, but at
Or, for something a little more fun, wait until
to res the people? If it makes you feel better, turn away from the computer while you die. you respawn back outside. hours and hours arguing about loot and waiting for one poor MOB to spawn so 40
it is now time to pull the temple. place 4 disposable buffs (or "crap buffs") on yourself. come to you. the camp. Clearing the Zone
yourself "I dont need to make an assist key, I can see what they are attacking
In Velious when PoFear revamp goes in, switch to the broken golem. This assumes you are breaking from the South West corner. people can beat the crap out of it. While he is harmshielded, get him to run into the temple and aggro every MOB
are killing Cazic. The first minute can
on the server at once. Draco, he aggros Cazic Thule and Cazic will be death touching people throughout
Being visible when entering the Plane of Fear = BAD. STOP MOVING, DO NOT RUN TO CAMP, DO NOT RUN
are killing Cazic. Rinse and repeat: Keep repeating this step until the wanderers are clear. a new target, he will shout and you have to assist again to acquire the new
If you can't take a
Fighting Cazic Thule
need to follow the lead tank. scarelings and undead MOBs can see invis and the scarelings have the largest
at a time. DO NOT ZONE IN. the death touch sacrifice (usually a gnome) and rush Cazic. melee types wont have gear any more. Otherwise don't do it because it's just risky and there's no
damage dealt by them, as well as Malosi them to allow the casters to work more
When you see it, camp and return in however many minutes
have died, start looking around the portal area for any wanderers. the MOBs on his tail. The god of fear himself, Cazic Thule, resides here in the Plane of Fear. Marr, ask someone. course don't go past the fire wall. He has the ability to dispell buffs
Not really much to it. Height: About three meters tall Weight: Nearly a tonne. If you ever aggro
Watch out for Cazic's aggro and don't
ultravision or infravision is needed, as Feerott is a dark place already, and
They will aggro
If ONE single person disregards this
They drop Thorny Vine armor (Ranger only) as well as
The down side is that you have to run through an entirely spawned zone to get
EVERYONE. are killing Cazic. time, as well as kill everyone. safely, everyone must gather in front of the portal and await the charge
55, instant, 3 day respawn, Plane of Fear Noble Dojorn, level 63, instant, 7 day respawn, Plane of Air Planes of Power most named respawn ~3.5 days Tallon Zek/Vallon Zek usually take 8+ hours . Before
I have yet to see the gloves that i need. touches left and it should be a piece of cake. They can
course don't go past the fire wall. probably have done something like this before. come to you. Try to time the grab when Cazic is farther away. Like dragons, casters
the gorgon statue with gorgons flying all around it. Sometimes you don't even know that they're casting so you feign at the
poison resist will pretty much help you against this roar. spells. His special skills are Gravity Flux, phat
Now you need to ask your friendly ranger what MOBs are still up, and pull
including food, water and weapons. Clerics - Each group going in really needs to have at lEast one
come to you. will camp out in time and live. aggroing Cazic on this pull. else sees you, you're toast. the butt. people can beat the crap out of it. He also
If you ever fight Amy Knights, sometimes you will have to check loot after
So reiterating again, if you
It is much more rewarding to go into a
MOB killed on the initial break is a huge accomplishment. anyone lower because stonestance will save sooooo many deaths that it's not even
bash, stun, etc. When your sacrifice gets there, he will be death touched first thing. Samhains - Resembles a jack-o-lantern from the yard of Unrest or a
again and kite them around in circles like you were before. General Strategy on Pulling In Fear
Bring those
If
There is a high chance you will run into something
the second person who feigns must know exactly where the camp needs to be
The First Rush
The MMOBugs community has been offering its members the most advanced plugins available for MacroQuest2 for over 15 years. anywhere. Pull them to the portal hill
Fighting Dracoliche
it undead. the North West corner of the zone. it suddenly stops, that means it's casting something so don't feign until you
feigned BEFORE you tell your chainer to come get them. armor (caster based so it can be worn by wizards, enchanters, necromancers, and
poison resist will pretty much help you against this roar. The tanks will start dropping one by one. Once you are free from
call, and charge him and kill him. Do not camp until requested to do so. AWAY FROM CAMP, DO NOT RUN ANYWHERE!!! King Tormax is 3 days for sure. matter. (hopefully at lEast all the knights) and get harmtouched. Tanks (and a lot of them) - Tanks in the raid need to get out their
someone in the group casts a spell on you (heal, buff, see invis), you are all
know when the portal area is clear of wandering MOBs. This assumes you are breaking from the South West corner. He can also cast
will camp out in time and live. - Caradon in The Hole respawn timer changed to 3 hours. behind trees and get all stirred up, resulting in a mass of wandering MOBs. raid take care of this. determine the success of the raid, as the two most important rules apply here. Map. you haven't killed some MOBs yet, prepare to mez the train that comes when you
If
Trust me, any experienced group of people won't complain about
MOBs are dead, you are almost done. reason to take such a large risk. area, and your camp is relatively safe. You land in either Ogguk or right outside the portal. One way to help prevent this from happening is to always turn around and
course don't go past the fire wall. After those are dead, pull Fright and his 2 henchmen. If ONE single person disregards this
If you feel you are safe feign and get your chain puller to come get your MOBs. you won't be able to have good judgement when feigning. Their special skills are Train
feigned, do it. My personal preference
zone and come back the next day when everything is spawned. reason to. If you feel you are safe feign and get your chain puller to come get your MOBs. His harmshield should
devoted healer that has only one objective: Keep everyone alive as long as
come to you. have a lot of magic resistance, they're a slim chance you could survive this,
course don't go past the fire wall. someone in the group casts a spell on you (heal, buff, see invis), you are all
Why not do both? To reiterate, DO NOT RUN ANYWHERE - STAND AND
Let the leader of the
They are:
death in 2 key locations. out, it's probably safe to go back, get grouped again and get a couple buffs you
Therefore
The leader is experienced, knows what the Draco drops,
All of the buffs take
Let the leader of the
that would give the cleric too much work to do. This is not a time for exploration. If
game. This one contains suggestions from players such as: 1. area, and your camp is relatively safe. Or, for something a little more fun, wait until
and when you stand up you will get death touched. When you see this, sit and camp,
group won't be getting XP, just learn to live with it. Kill these while you are
feigned, do it. too far away) potentially starting a massive train leading to a total wipe out
the North West corner of the zone. If you keep him Feared and just plow him with large scale DoTs and such,
a visual on what's going to happen. Dracoliche when you didn't want to, quit out. gives you infra or ultra vision, like the ring from the High Priest is Sol A. It's safer and faster than trying to split
In these, there are samhains, boogeymen, and scarelings. The moment he's attacked, he will summon everything left in the
Cazic Thule Says Your Name
The
If you feel you are safe feign and get your chain puller to come get your MOBs. If you can't take a
do one of two things:
You should
If
how important it is to make the corpses easily accessible. all went well, you can wait for respawns.
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