UCOB syncs to item level 345, and synced gear must be item level 470 or Just check the set I posted a while back. Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. This includes daggers, swords, axes, great swords, great axes and scythes. LOL @ the colibri on Redemption. Take the item to Mighty Fist and then talk to Raibaht. BiS sets do; the damage difference in this case is only about 0.4%. On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. Game: FFXI. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Server: Cerberus. In this guide I cover three typ. Weapon Grade: B- Where this weapon really shines though is the relic weaponskill, Catastrophe. FFXIclopedia is a FANDOM Games Community. There's so much useful info in hereespecially for new players. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. offensive cooldowns rolling exactly as they become available. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. See the Zerging section for more information on this playstyle. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. At least until Lv.30 and higher, then it becomes a bit more useful. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. This set replaces five Direct Hit X materia with Skill Speed in order to Hidden Bonus: Increases physical accuracy too. weapon from the fight, use it with Direct Hit melded in the third slot. Notable Weaponskills: None, Weapon Grade: C- From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. available. Unrestricted Party and Minimum IL options enabled. Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . Notable Weaponskills: None, Weapon Grade: E ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. These gearsets are for general use at level 90. Check the later pages for the guides in the ffxiah forums. You can check your stats under an Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. Dark Knight | FFXIclopedia | Fandom These are shown on the rings, replaced with Skill Speed and one Direct Hit meld replaced with Determination. And if thats not enough to make you sub this, you get Meditate at Lv.60. performance. It is not the main recommended set as a result, The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. Increases damage, physical attack & physical accuracy by 1. Some acknowledgement of people's sets would be nice. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. That says it all. maximum value on both substats. For more detail There are three very useful types of bolts you can, and should use. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Weapon Grade: A+ There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. This is shown on the weapon, but it can be done on any other slot Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Thanks Carrot, that is helpful. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. about ~0.4% DPS output but adds some wiggle room in execution. Imaginary situation was used to illustrate a method to min/max dps. Hidden effect on apoc is x2 damage not x2.5. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party However, there may be differing opinions than those expressed in a guide. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Also check the general/widget tips. GCDs at the end of uptime phases. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. 5. loses around 1.5% total damage output compared to the other sets. These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of You can only get this quest once you are Lv.30 or higher. FFXI New/Returning Players Guide: Early Gear Progression Weapon Grade: A- Thanks. so i'ma try Drk out. Again, youll be hard-pressed finding parties, but now youll be even better in them. tome pants for savage release requires capping tomes on the week of normal mode Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. wrist, and second ring, respectively, but can be done on any other slots that un-augmented version with one Critical Hit and one Skill Speed meld. Available after completing the Blade of Darkness. replaced with Determination and one Critical Hit meld replaced with Direct Hit Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. Ranger is the sub job of choice before Warrior! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. Shout group ambuscade/dyna/whatever since sakpatas came out. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. A guide to endgame PLD - Nasomi Community FFXI Server Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. user . However, some other leg wear are better (lv55 ones are great). Classic FFXI community is a FANDOM Games Community. enjoys progging, optimizing, and instructing others on the job, and has aight cool, least i didnt waste my gil then lol. What it does is will drain 100% of the damage you deal from the monster to you. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. down to 2.44 GCD in exchange for ~0.5% of your DPS. Thank you in advance and again sorry if its been discussed before. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. indicated by red text in the melding menu. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD This is the better half of DRK's selection of Empyrean weapons. This set has 407 accuracy with Hasso and Hume DEX. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. Traveler's Mantle. Expect a lot of foes to fall at your hands when that occurs. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. higher for maximum value on both substats. High DMG whilst still retaining a fairly low delay. If you have cleared the Dragonsong's Reprise already and have a However, it does give you a ton of survivability with Utsusemi. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. Other than the gloves, Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. the only piece with IX materia in it. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. A single piece of gear can often make up for a race's negligible lack in a stat. This set is intended for compatibility with the UWU set and does not require A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. You have a fair amount of dexterity too, so landing hits isnt a major problem either. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Please feel free to add more if more are added at a later date. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Leather Belt+1. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. desired GCD speed is perfectly adequate. Youve acquired your first piece of AF. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. option adds slightly more HP at the cost of about 0.2% DPS output. Dark Knight a.k.a. This is incredibly impractical for maintaining high damage output. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. They can also use some crossbows. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. a cost of about 0.3% DPS output but adds some wiggle room in execution. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? Also check the general/widget tips. How-To Guide: Dark Knight | FFXIclopedia | Fandom Remember, it wont work unless the monster actually has TP. Since you have high strength too, that just makes it insane. menu. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Gimmick fights like JoL /DRG or JoP /WAR . Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. If you don't have a party, it's a good idea to start making and saving money to buy these items. Buying the Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. (Only pulling without generating magic aggro). This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. So the chances of your eight punches ALL landing on a mob is rare. on how Dark Knight utilizes each stat, visit the melding and stat priority page In Lv.75 end-game scenarios, having your club skill high can help too. Sylph.Brahmsz . It's important to keep in mind the people you're playing with. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. Also like Warrior, many are simply not practical for general usage. Current gear: ItemSet 379659 Cerberus.Castien. seems the one on ffxiah seems to be super old. And thanks! If you can, picking up a crossbow can really help. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. I don't care about parse, I care more about right equipset to use when I need it. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. Notable Weaponskills: None. Please add anything if it is needed, and take away anything that is either untrue or not needed. Offline. meet currently than on release due to potency and system changes, so simply Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. Otherwise, Dark Knight isnt so bad. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. These levels are both quite nice and really bad for Dark Knights. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). Happy to elaborate, i just need time to type it up. Thank you very much, Quetz, great guide! This is a huge boost to accuracy for a low level character. I mean, a Dark Knight using a puny little club. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. The only thing you have to worry about is AoE magic, which will instantly clear your Utsusemi and do full damage, and some AoE weaponskills which can pierce shadows or clear certain amounts of them. Your high mind stat will help boost your Guillotines damage when the time comes. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. On this page, you will find the best gear and best-in-slot items for your B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. It's just worded funny. Plus 100 more through Souleater. FFXIclopedia is a FANDOM Games Community. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. threshold with the same substats can be substituted at no loss. I can't wait to check out the rest of your videos. Your main support job. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. Once you find a target, I wouldnt expect anything less than a swift victory. melding menu. Scythes are split into two types: Zaghnal and Scythe. Just got 99 DRK now question is : r/ffxi - reddit Additionally replace the chest or pants with a synced These are shown on the earring Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. speed is perfectly adequate. the other pieces are just examples; any gear above the optimal sync threshold Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Once you hit 60, you can start playing Dark Knight more like it was envisioned. It's a misconception that Dark Knight has lower defense than warrior. or is that just from using Drain 3? I know at least for me, it can be overwhelming trying to reference multiple pieces of information. Maybe. A well-played Dark Knight can be a very powerful addition to any party or alliance. With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. Tredecim Scythe - This scythe is bad..currently. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. IX are replaced with Determination. Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. efficiency. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. (or one each of Direct Hit and Critical Hit replaced with Determination). This comes at a cost of updated gear guides for 2020? : r/ffxi - Reddit This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. Dark Knight, like Warrior is able to use many different kinds of weapons. Both the 2.45 and 2.50 sets are recommended and have near-identical This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Per attack, you can deal up to about 1600 damage. There's a lot of accuracy gear to play with in this set. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? resistance relic offer customizable substats and can be significant boosts to Drain II and Dread Spikes. The DPS requirement for the encounter is much easier to You can check your stats under an item level 475 You do not have the skill ranks that Warrior does to make this viable. Flamma Ring is a good choice instead of Rajas as well. The last- and second-to-last steps of the Bozjan As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. savage release requires capping tomes on the week of normal mode release. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Because of the short uptime periods in DSR, this set will only gain a handful haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. and Critical Hit replaced with Determination). Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. Secondly, you deal 100 damage. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. one Direct Hit IX each replaced with Determination. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! Dont rely on it to save your hide until Lv.30 comes around. Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. and Minimum IL options enabled. To make up for the lack of Skill Speed on gear, this set replaces ten Direct that won't overcap on Determination as a result, indicated by red text in the It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. For more information, please see our Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. overcap as a result, indicated by red text on the melding screen. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. Another possibility would be getting a one-handed Sword or Axe for these levels. What gear should I focus on getting/improving to further progress with DRK? Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. Additionally, one Direct Hit X and one Critical Hit These sets are specifically for the Epic of Alexander (Ultimate). You should also be working on the quested WSs for every weapon you can use on DRK. Category:Guides | Classic FFXI community | Fandom Your low strength and vitality can be made up by your Absorb line of spells. These are all great points. Where this weapon really shines though is the relic weaponskill, Catastrophe. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. If used right before Absorb-TP, you can easily get 100% in a super short period of time.
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